Clockwork City Area Description
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose.
Contents
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- Clockwork City Crafting Stations and Area Gear Sets
- Clockwork City Delves
- Clockwork City Trials
- Clockwork City World Bosses
- Clockwork City Wayshrines
- Clockwork City Daily Zone Quests
- Clockwork City Skyshards
- Clockwork City Lore Books
- Clockwork City Treasure Map Locations
What Is A Crafting Set Station?
A crafting set station is a crafting area that allows you to craft a specific set piece of armor. Often there are additional requirements, like a number of traits that must be researched before you can make an item of a specific set. While you can make generic pieces at crafting set stations, these are the only areas where you can the specific set that is listed. There is one exception – attunable crafting tables (which are ‘tuned’ to replicate set stations) can be obtained and placed in houses for use.
On your map, crafting set stations appear with a blackened crafting icon when you are close to a location. Once the set station has been visited, the icon turns white.
Clockwork City Crafting Set Stations
- Pavillion of Artifice – Mechanical Acuity
- The Refurbishing Yard – Innate Axiom
- Restricted Brassworks – Fortified Brass
How To Obtain Overland Set Pieces
Players are rewarded for each boss kill with item/items from that boss’s loot table.
- Delve bosses drop a waist, foot, or another unique item piece.
- Overland World Bosses drop a head, chest, leg, weapon, or unique item piece.
- Public dungeon bosses drop a shoulder, hand, weapon, or unique item piece.
- Chests at Dark Anchors or Dolmens drop a jewelry set piece.
Even with Curated Item Set Drops, bosses with a specific loot table will only drop curated items from their own loot table. Treasure chests have a chance to grant any set piece from the zone they are found in. Click here to learn more about curated set drops.
Clockwork City Overland Armor Sets
- Mad Tinkerer (light armor)
- Unfathomable Darkness (medium armor)
- Live Wire (heavy armor)
What Is A Delve?
A delve in The Elder Scrolls Online is in essence a small dungeon. Delves usually contain a few enemies, at least one ‘boss’, and a skyshard. Delves can generally be completed solo. If you are a new player, you may want to explore delves with a friend. Most delves have an associated quest that you can get just inside or near the entrance. This quest is more a side story to the main quest of the area but does offer rewards for completing it.
On your map, delves appear with a blackened single torch. Once the delve is completed (by defeating the boss or bosses), the delve icon turns white.
Clockwork City Delves
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There are 2 delves in Clockwork City.
- Halls of Regulation
- The Shadow Cleft
Halls of Regulation
The climate and weather systems of the Clockwork City may be simplified simulations of the weather of Nirn Above, but even simplified, these systems and the mechanisms that drive them are enormously complex.
The Halls of Regulation
Outside the Halls of Regulation you will find Tilelle the Mender. She tells you that repairs must be made immediately and asks for your help collting replacement parts.
Halls of Regulation Location
Travel southeast from the Mire Mechanica Wasyhrine to locate the malfunctioning water treatment plant called the Halls of Regulation.
Exploring and defeating the boss will reward you with the Halls of Regulation Explorer achievement.
Inside Halls of Regulation
The Halls of Regulation is inhabited by various constructs including Factotum Conduits and Firepot Spiders. This delve has one level, one boss, and one skyshard as notated on the map.
The Steadfast Regulator
The Steadfast Regulator is a large guardian factotum and is accompanied by two Firepot spiders. The spiders can launch fireballs. The Steadfast Regulator uses electrical aoes to cause most of his damage. He also summons dancing spiders to aid in battle. Focus on the adds and avoid the aoes when possible.
Completing The Halls Of Regulation
You will need to gather several replacement parts and accompany Tilelle while she makes the repairs.
After completing the quest, Tielle will reward you with Welder’s Greaves and gold. Welder’s Greaves are part of the Livewire armor set.
Shadow Cleft
“The Withering Hermit says the Shadow Cleft is just a gloom-dusk echo cast by Nocturnal’s Evergloam,” whispered the voice from the darkness. “But her wandering star fell long, long ago.”
The Shadow Cleft
Southwest of the Sauntuary Wayshrine, you will encounter a Breton named Adjunct Daro who is standing by a portal. He tells you that he was on patrol and another Clockwork Apostle, Variah, was drawn into the portal. He asks that you enter the portal to find her.
Shadow Cleft Location
Travel south from the Santuary Wayshrine to locate the portal to the Evergloam, Nocturnal’s Oblivion realm.
Exploring and defeating the boss will reward you with the Shadow Cleft Explorer achievement.
Inside Shadow Cleft
Shadow Cleft is inhabited by various gloam enemies including wolves and hags. It also offers crocodiles and venomous twilights. This delve have one level, one boss, and one skyshard as notated on the map.
Night Sister Kamira
Night Sister Kamira is a Shrike, a pale-skinned humanoid. She summons Night Terrors and a murder of crows to aid her in battle. While the adds can do some damage, focus on the Night Sister. She is easily defeated.
Completing The Shadow Cleft
You must locate several scroll plates and three scarecrows that guard pumpkin patches. Interacting with them will activate ghosts. You will need to find the shadow array and destroy it. The shadow array is guarded by this delves’s boss, Night Sister Kamira.
Return to Adjunct Daro to be rewarded with gold and Cleft Striders. This is an armor piece that is part of the Unfathomable Darkness set.
What Is A Trial?
Trials (also called raids) are referred to as endgame content for groups of 12 players. They are dungeons of a much larger scale. Trials require area-specific mechanics that require both teamwork and coordination. Players who complete trials are rewarded with items that cannot be obtained anywhere else in the game. Trials have both normal and veteran versions as well as veteran hardmode. Trials also feature a repeatable quest with the reward being a special coffer. Each trial will only reward one coffer per week.
On your map, trials appear with a blackened square icon with a skull and a plus sign. Once the trial is completed (by defeating the bosses), the trial icon turns white.
Clockwork City Trials
There is 1 trial in Clockwork City.
- Asylum Sanctorium – click here for the Mechanics Guide
“Sotha Sil is rumored to have been the one to reverse engineer the Soul Gems in order to create Black Soul Gems. When he began this process, he used three Dunmer Saints for experiments to see if he could grant everlasting life. Three mechanical creations were made to house the souls of these saints.
Asylum Sanctorium Weapon Sets
Asylum Sanctorium is unique in that it offers weapons only instead of complete armor sets.
What Is A World Boss?
World bosses are powerful enemies often with their own unique abilities. They sometimes require groups of players to overcome. World bosses in DLC zones are significantly harder than other base game bosses.
On your map, world bosses appear with a blackened skull and crossed swords icon. Once the world boss is defeated, the world boss icon turns white.
Clockwork City World Bosses
There are 2 world bosses in Clockwork City.
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- Exarchs’ Egress
- Sanctuary of Verification
Abathoth, Ithoxis, and Ssatinot at Exarchs’ Egress
Travel slightly northeast from the Mire Mechanica Wayshrine to find Exarchs’ Egress. It is located inside a cave and through a portal.
Mechanics Notes
Abathoth, Ithoxis, and Ssatinot are a trio of Wraith-Of-Crows. All three are aggressive and create many aoes making the battle difficult for single players. All three also swipe you with their wings and they can snare you doing an incredible around of damage. Focus on one at a time to limit their numbers.
Achievement Earned
The first time you defeat this world boss you will earn the Murderer of Crows achievement.
The Imperfect at the Sanctuary of Verification
Travel north along the roadway from the Santuary Wayshrine to located the Sanctuary of Verificaiton.
Mechanics Notes
The Imperfect is a large factotum. He uses heavy hits and electrical attacks. During battle, The Imperfect summons several Verminous Fabricants to aid him. He also kneels to create an electrified aoe and spins his torso around dealing heavy damage to anyone nearby. Focus on the adds when they appear. Ranged attacks work well but The Imperfect is agressive.
Achievement Earned
The first time you defeat this world boss you will earn the Imperfection achievement.
What Is A Wayshrine?
Wayshrines are shrines that were built to honor the Divines by being a safe haven point where players can revive if you die while adventuring in Tamriel. Once you visit a wayshrine, it becomes available on your map for you to use to fast travel at no cost. You can also travel to any unlocked wayshrine from anywhere in Tamriel for a price paid in gold. This price reduces with time and also can be reduced by champion point allocations. Each zone begins with one available wayshrine.
On your map, wayshrines will appear with a blackened wayshrine icon when you are close to its location. Once the wayshrine has been visited, the icon turns white.
Clockwork City Wayshrine Locations
There are 4 wayshrines in Clockwork City.
- Brass Fortress Wayshrine
- Clockwork City Crossroads Wayshrine
- Mire Mechanica Wayshrine
- Sanctuary Wayshrine
What Is A Zone Daily Quest?
Zone daily quests are daily repeatable quests throughout Tamriel. Each zone has its own dailies which are usually given by a NPC. Typically zone dailies include completing activities in delves, killing world bosses, or completing zone-specific tasks.
On your map, zone daily quests appear as blue highlighted arrows. Once completed the arrow disappears until the next day.
Clockwork City Zone Daily Quests
There are four types of zone daily quests in Clockwork City. You can find the NPC quest givers just north of the Brass Fortress Wayshrine in the area marked on the map.
The Clockwork Facilitator will give you a daily zone quest involving one of Clockwork City’s world bosses.
Novice Holli will give you a daily zone quest involving one of Clockwork City’s delves.
Razgurug will give you a daily zone quest salvaging various materials.
Bursar of Tributes will give you a daily zone quest retrieving various items. Note that this quest giver must be unlocked by completing the quest ‘Lost In Gloam’ which is the fifth quest in Clockwork City’s main quest line.
What Is A Skyshard?
Skyshards are glowing crystals that provide you with 1/3 of a skill point. Collecting 3 skyshards grants you 1 skill point which can then be used for abilities and/or passives.
On your map, skyshard will appear with a blackened skyshard icon when you are close to its location. Once the skyshard has been collected, the icon turns white but then disappears from your map.
Once you collect all the skyshard from the zone, you will earn the Auridon Skyshard Hunter achievement.
Clockwork City Skyshard Locations
There are a total of 6 Skyshards in Clockwork City.
Skyshard #1 – on the side of a rock surrounded by water
Skyshard #2 – in the water surrounded by tall pipes
Skyshard #3 – inside the Mechanical Fundament at the end of the South East corridor on the lower level
Skyshard #4 – on the fence on the skybridge
One skyshard is also found in each of thedelves. Maps with exact locations are provided in those sections.
What Is A Lore Book?
Shalidor’s Library is a collection of lore books in Tamriel. Reading lore books within this collection increases your Mages Guild rank.
On your map, lore books will appear in your compass as you near it. Once collected, it will disappear. You can track your collection under the zone guide.
Clockwork City Lore Book Locations
There are a total of 8 lore books to be found in Clockwork City.
- Lore Book #1 – The House Of Troubles – on a table in the middle of a large shelter
- Lore Book #2 –The Old Ways – next to a small shelter by the water’s edge
- Lore Book #3 – The Doors Of Oblivion, Part 2 – on a table at the top of a hill
- Lore Book #4 – Varieties Of Faith: The Dark Elves – on a table by the edge of a cliff
- Lore Book #5 – The Living Gods – in the Barilzar’s Eighth Laboratory behind a crate
- Lore Book #6 – The Devouring Of Gil-Var-Delle – on a floor mat at the bottom of a cliff
- Lore Book #7 – Monomyth: The Heart Of The World – found in Greenshade, Rivenspire, and Shadowfen
- Lore Book #8 – Crow And Raven: Three Short Fables – in the Mechanical Fundament on the bottom level in the sand near the right-sided exit
What Is A Treasure Map?
Treasure Maps are rewards that show the location of special chests that can only be seen when you have the map in your inventory. You must travel to the specific location, dig the dirt mound, and then a chest will appear for you.
Treasure Map locations do NOT appear on your map. You can slot the maps for quick access to compare your location.
This map uses the chest icon to denote the location.
Clockwork City Treasure Map Locations
- Treasure Map I – behind a large rock with a tree on it at the top of a cliff
- Treasure Map II – at the end of the valley up a small incline
Clockwork City Summary
In addition to the main quest line, Clockwork City also offers many side quests, acquire zone-specific armor sets, visit points of interest, and striking locales.
Created by the living god of Morrowind, Sotha Sil, Clockwork City is a mechanical realm. It can also be accessed by a portal found in Deshaan. This portal is located behind a waterfall outside the northeastern wall of the Tribunal Temple. This portal does not appear until the quest ‘To The Clockwork City’ has been completed.