ESO Clockwork City Zone Guide
Clockwork City is zone, miniature mechanical realm, in The Elder Scrolls Online: Clockwork City DLC.
Cities: Brass Fortress.
Clockwork City is outside of main Tamriel Map (same as Coldharbour).
If you want to enter Clockwork City you have to got access to Clockwork City DLC and:
- Find Divayth Fyr's messenger in Mournhold's City Center (Deshaan) to begin the quest "To The Clockwork City", or
- Starts quest inside any Mage Guild, or
- Travel to the Clockwork City and the Brass Fortress directly via your map
Inside Clockwork City you can use The Transmutation System, allowing you to change item traits.
- Transmute Station
Precursor Maker - you have to find 15 parts of The Precursor scattered in Dwemer ruins all across Tamriel.
- Precursor Maker
The Clockwork City, also known as Sotha Sil, after its creator, is said to be a great and intricate mechanism that duplicates the mythic structures of Nirn in metallic miniature. Only Seht himself knows its true purpose.
ESO Clockwork City Zone.
ESO Clockwork City Zone
Location of Clockwork City in Tamriel.
Map Completion Clockwork City
Clockwork City Grand Adventurer Complete 24 Story Quests in Clockwork City.
Hero of Clockwork City Complete quests, defeat bosses, and explore delves to become the Hero of Clockwork City.
Precursor Maker Collect and install all of the parts necessary to reconstruct the Precursor factotum. Precursor Maker
Clockwork City Master Anglerr Catch all 12 rare fish in Clockwork City.
8
Zone Storyline Quests
4
Wayshrines
2
Delves
3
Points of Interest
6
Striking Locales
3
Crafting Set Stations
2
World Bosses
6
Skyshards
8
Lore Books
Transmute Station
TS
Transmute Station - there is only one stationary Transmute Station in ESO and it is located in Hall of Refined Techniques in Clockwork City's Brass FortressYou need Clockwork City DLC to enter there. This is crafting station tha allow to change an item's trait, with Transmute Crystals. Own Transmute Stationcan also can be purchased from the Master Writ merchant as furnishing item.
Precursor Maker
Collect and install all of the parts necessary to reconstruct the Precursor factotum.
It is for The Precursor Quest starting in Brass Fortress in Clockwork City.
PM01
Integral of Memory - Clockwork City, 2th level of the Mnemonic Planisphere.
PM02
Left Arm - Alik'r Desert, in Yldzuun Delve
PM03
Right Arm - Bangkorai, in Klathzgar Delve
PM04
Left Leg - The Rift, in Avanchnzel Delve
PM05
Right Leg - Alik'r Desert, in Santaki Delve
PM06
Pelvis - Deshaan, in Lower Bthanual Delve
PM07
Chestpiece - Alik'r Desert, in Aldunz Delve
PM08
Spine - Eastmarch eastern part, inside Mzulft in first big room after entrance, on right side.
PM09
Left Hand - Stonefalls, in Inner Sea Armature Delve
PM10
Right Hand - Deshaan northern central part, inside Mzithumz in right big room.
PM11
Miniaturized Dynamo Core - Stros M'Kai, inside Bthzark in western room, on left side of room.
PM12
Integral of Calculus - Clockwork City - Brass Fortress, in Mechanical Fundament
PM13
Integral of Introspection - Clockwork City, near the Ventral Terminus
PM14
Integral of Reason - Clockwork City - Brass Fortress, in Machine District
PM15
Nullification Staff - Deshaan western central part, inside Bthanual in first big room from entrance, on right side.
Delve Maps in Clockwork City
Delves are rather easy, solo or cooperative, small dungeons or caves with single Skyshard and named Boss who drops set gear. Delves are accessible to everyone at any time, see all Delve Maps.
Halls of Regulation Delve Map
Zone: Clockwork City
Boss: The Steadfast Regulator
The climate and weather systems of the Clockwork City may be simplified simulations of the weather of Nirn Above, but even simplified, these systems and the mechanisms that drive them are enormously complex.
Halls of Regulation Delve Map with Skyshard and Boss locations ESO
The Shadow Cleft Delve Map
Zone: Clockwork City
Boss: Night Sister Kamira
The Withering Hermit says the Shadow Cleft is just a gloom-dusk echo cast by Nocturnal's Evergloam, whispered the voice from the darkness. But her wandering star fell long, long ago
The Shadow Cleft Delve Map with Skyshard and Boss locations ESO
There are 2 Delves in Clockwork City, discovering them is necessary for Zone Completion.
To complete a Delve you need to kill a named Boss, you will get Explorer Achievement for that. Additionally, finishing all Delves in a given zone will give you a Clockwork City Cave Delver Achievement.
Skyshards Location in Clockwork City
Skyshards are scattered throughout the world and can be identified by the bright beam of white light they emanate. Discovering three Skyshards will grant you a skill point, which can be used to unlock or morph new abilities, check All Skyshards Location.
Clockwork City Skyshards Skyshards Location Map
Clockwork City Skyshards Location Map for ESO
Discover all 6 Skyshards in Clockwork City.
- Beneath the drainage pipes along the river.
- Soaking near a fluid pump north of the Pavilion of Artifice.
- By the collapsed pipes in the Mechanical Fundament.
- On the lip of the Skybridge.
- In a Junction with three exits in the Halls of Regulation.
- Amidsts the Wafts in the Shadow Cleft.
Points of Interest in Clockwork City
Points of Interest are self-contained stories, Quest Hubs that explore the lore, characters, and locations within a zone. These can award you with experience, gold, and gear.
There are 3 Points of Interest in Clockwork City, discovering them is necessary for Zone Completion.
- Everwound Wellspring
- Mnemonic Planisphere
- Brass Fortress
Group Trials in Clockwork City
Advanced, end game PvE instances for a group of 12 players.
Asylum Sanctorium Group Trial in Clockwork City - The Elder Scrolls Online: Clockwork City DLC
Zone Story Quests in Clockwork City
Zone Story Quests are the main story arc for the zone. Completing these quests can award you with skill points, experience, gold, and gear.
There are 8 Zone Story Quests in Clockwork City.
- To The Clockwork City
A servant of the Dark Elf sorcerer, Divayth Fyr, sought me out to extend an offer. Fyr plans to take a "unique expedition," and requires a heroic companion.
- In Search of a Sponsor
The High Elf explorer, Neramo, and his two associates, Kireth and Raynor, have a plan to win the sponsorship of an influential Clockwork Apostle named Varuni Arvel. We'll need her support to become bonafide citizens of the Clockwork City.
- The Strangeness of Seht
Divayth Fyr is convinced that something sinister is driving Sotha Sil's recent change of character. He asked me to help him root out the cause of the Clockwork God's new and peculiar behavior.
- Deepening Shadows
In the wake of the Shadow of Sotha Sil's attack, Gascone has gone missing. I should find him and see if he has any insight into what the shadow is and why it was in the Brass Fortress.
- Lost in the Gloam
According to Gascone, a murder of crows stole a mysterious key from his office in the Clockwork Basilica - the same key that Clavicus Vile and the mysterious shadow cultists seek. I must find this key before the enemy does.
- Unto the Dark
The Shadow of Sotha Sil, having claimed the Skeleton Key from the Blackfeather Court, is making his way to the center of the Clockwork City - The Cogitum Centralis. Proctor Luciana and I must find some way to follow him.
- Where Shadows Lie
Luciana and I cleared the way to the Cogitum Centralis. Now we must delve deep into the core of the Clockwork City to stop the Shadow of Sotha Sil.
- The Light of Knowledge
My companions and I turned back the Daedric incursion into the Clockwork City and rescued Sotha Sil from his own shadow. Now, the Clockwork God has some wisdom to share before he leaves.
Wayshrines in Clockwork City
Wayshrines allow free, instantaneous travel between wayshrines that have been discovered and unlocked. You can also travel directly to any unlocked wayshrine from anywhere in the world for a small amount of gold.
There are 4 Wayshrines in Clockwork City, discovering them is necessary for Zone Completion.
- Clockwork Crossroads Wayshrine
- Mire Mechanica Wayshrine
- Sanctuary Wayshrine
- Brass Fortress Wayshrine
Crafting Set Stations in Clockwork City
Set Stations are locations in the world where you can craft items with specific item set bonuses.
There are 3 Crafting Set Stations in Clockwork City, discovering them is necessary for Zone Completion.
Innate Axiom
In The Refurbishing Yard Crafting Set Station (need 2 traits).
- 2 items: Adds 3-129 Weapon and Spell Damage
- 3 items: Adds 25-1096 Maximum Magicka
- 3 items: Adds 25-1096 Maximum Stamina
- 4 items: Adds 15-657 Critical Chance
- 5 items: Adds 9-400 Spell and Weapon Damage to your Class abilities.
Mechanical Acuity
In Pavilion of Artifice Crafting Set Station (need 6 traits).
- 2 items: Adds 25-1096 Maximum Stamina
- 3 items: Adds 25-1096 Maximum Magicka
- 4 items: Adds 3-129 Weapon and Spell Damage
- 5 items: When you deal direct damage, you gain unerring mechanical vision for 5 seconds, granting you 100% Critical Strike chance. This effect can occur once every 21 seconds.
Fortified Brass
In Restricted Brassworks Crafting Set Station (need 4 traits).
- 2 items: Adds 28-1206 Maximum Health
- 3 items: Adds 34-1487 Armor
- 4 items: Adds 34-1487 Armor
- 5 items: Adds 80-3460 Armor
Treasure Maps in Clockwork City
Treasure Maps can be found in game as a loot or can be obtained with the Collector's Editions. Each map shows a place where you can dig up a treasure chest. You can only do this if you have a map.
There are 2 Treasure Maps in Clockwork City.
TM I - Clockwork City Treasure Map I
TM II - Clockwork City Treasure Map II
World Bosses in Clockwork City
World Bosses (Group Bosses) are powerful elite encounters, to defeat them you will generally need the help of other players. Defeating a world boss can award you higher tier gear.
There are 2 World Bosses in Clockwork City, defeat them is necessary for Zone Completion.
- Sanctuary of Verification
- Exarchs' Egress